Tantrix Game Rules
Your aim is to build loops of various shapes and sizes starting with just three tiles. Each new tile you add gives you a different and more challenging puzzle. How to play: Turn all 10 tiles upside down so their numbers face upwards. Be careful not to confuse tiles 9. (dot at the bottom) and 6. Turn over tiles 1, 2 and 3 and make a yellow loop. Game Play (1 Player) Begin with all tiles in the bag. Take two tiles at random and place them together in the middle of the table with their colors matching. Continue taking one tile at a time from the bag and joining it to the Tantrix on the table. Joining tiles must always touch at least TWO other tiles (see diagram), and all touching colors must match.
What is Tantrix? Real Tile Puzzles Play Discovery online. Product details. Play Daily Match online. Tantrix Spain. Tantrix Denmark. Tantrix Netherlands. Tantrix Hlw. Tantrix France. Tantrix Germany. Tantrix Israel. Tantrix Hungary. Tantrix Italy. Tantrix Norway. Tantrix Tilees. Play Tantrix Now. Problems connecting? Site Map. Play Online. Buy Tantrix. About Us. Contact Us. Discovery Rules Your aim is to build too of various shapes and sizes starting with just three tiles. Each new tile you add gives you tamtrix different and more challenging puzzle.
How to play: Turn all 10 tiles upside down so their numbers face upwards. Be fo not to confuse tiles 9. Turn over tiles 1, 2 and 3 and make a yellow loop. A loop can be any closed shape, a perfect circle in this case.
As you go along, the loops will have less regular shapes. Break up the tiles, add tile 4, and make a new loop. The colour of the number pllay the tile just added tells you what colour loop to make, so the 4-tile loop is red. Continue up to 10 tiles, adding one tile at a time. Each new loop must include all tiles picked up so far. All other touching colours must match as well. Remember that a loop can be any closed shape. With all 10 tiles, there are separate solutions for each colour: red, yellow and blue.
Xtreme Rules Similar to the Discovery puzzle, your aim is to build loops of various shapes and sizes. However, no colour-clues are given! Starting with just three tiles, each new tile provides a harder challenge.
Tioes to play: Loops Stack the tiles from 10 to 1, so that the numbers face upwards. Turn over tiles 1, 2 and 3 and make a closed loop or circle with them. The loop can only be made in one colour, but which colour is it? Break up the first 3 tiles, add tile 4 and make a new loop with all four tiles. A loop can be any closed shape as long as the ends join up.
Continue as above up to tile 10, adding one tile at a time. Note that all touching colours must match, not just those in the main loop and each new loop must contain all of the tiles picked up so far. Pyramids Arrange all ten tiles in a pyramid shape. Form a continuous pink path not a loop this time passing through all ten tiles. You must keep the tiles tantix the pyramid shape and ensure that all touching colours match. Finally, start again and form a blue path following the same rules.
Match Rules Tantrix Match is made up of 13 tiles, a tray and a selection of puzzle cards. Each tile is unique and most puzzles have only one solution. The difficulty of a puzzle is determined by the number and position of pre-placed clues. How to Play: Place a puzzle card in the tray. Each card shows a starting position with some spaces already filled in and some left blank. Find the exact tiles depicted on the card and cover each picture with the same real tile, in the same orientation! Before filling tilez the rest of the tanyrix, check how to fix big hole in wall objective how to become ocn certified the puzzle.
The three puzzle types are below. All puzzles have one rule in common: Touching how to play tantrix 10 tiles must match in colour! Puzzle Types Match - All touching links must match in colour.
Line - A continuous line of one colour must pass through all the tiles. Loop - A continuous line of one colour must pass through all the tiles and form a loop.
Solitaire Rules Your objective is to build a line or a loop of any one colour passing through all 14 tiles. Begin by hoq the tiles into a random stack. Take the top tile and place it face up on the table. Take the next tile and join it to the first one, and so forth. Tiles can be played anywhere 1 all colours match. A forced space is any empty space surrounded by three or more tiles.
If your tile fits two forced spaces, then you can choose where to play it. You will receive 1 how to play tantrix 10 tiles for each tile used in the longest line or 2 points for each tile used in the longest loop. The maximum score is how to paint a cardinal in watercolor for a loop passing through all 14 tiles. Posa totes les fitxes amb la cara numerada cap amunt.
Ves en compte en no confondre les fitxes 9. Gira les fitxes 1, 2 y 3, i construeix un circuit tancat de color groc. El circuit pot tenir qualsevol forma.
En aquest cas, un cercle perfecte. A mesura que avanci el joc, els circuits tindran formes mes irregulars. Separa les fitxes, tile la fitxa 4, tantrrix construeix un circuit de 4 fitxes. En aquest cas, el circuit de 4 fitxes ha de ser vermell.
Totes les fitxes utilitzades han tantirx formar part del circuit. Recorda que el circuit pot tenir qualsevol forma, sempre i quant estigui tancat. Amb les 10 fitxes es pot construir el circuit en els tres colors; how to reference eu directives i vermell, a mes de blau.
Com jugar-hi: Circuits Apila les fitxes del 10 al 1 amb les cares plsy cap amunt. No confondre la fitxa 9. Separa les fitxes anteriors, afegeix la fitxa 4 i construeix un nou circuit amb les quatre fitxes. El circuit pot tenir qualsevol forma, sempre que estigui tancat. Brik 9. Alle kredse skal dannes af alle de vendte brikker. Der er imidlertid bl. Brikkerne skal forblive i pyramideform.
Dutch Rules Tantrix Discovery - Spelregels Maak lussen gesloten lijn van dezelfde kleur die over meerdere stenen loopt tilds verschillende afmeting en vorm, te beginnen met drie stenen. Met iedere steen die u toevoegt ontstaat weer een nieuw spel hw nog moeilijker is. Leg alle stenen neer met de nummers naar txntrix. Let op dat u de stenen met nummer 9.
Draai de stenen 1, 2 en 3 om en maak een gele lus. Een lus is een gesloten lijn van dezelfde kleur, in tantdix geval een cirkel. Pak nu steen nr. De kleur op de achterzijde van de steen geeft aan welke kleurenlus u moet maken. De lus van vier stenen is tilex.
REAL TILE PUZZLES. The Discovery. The Discovery puzzle consists of ten hexagonal tiles, colour-coded and with numbers engraved on the back. The ten tiles create ten different puzzles. The object of the puzzle is to make loops of different colours, starting with only three tiles and adding one tile at a time with each new puzzle. The first player places any tile from their hand into the middle, then picks up a replacement tile from the bag. Play continues in a clockwise direction, i.e. the next player connects a tile to the first tile and so on. Always have six tiles in front of you! So pick up a replacement tile every time you play a tile, whether your move is free or forced. The first player plays a tile in the middle (click, drag and drop). To confirm a move, click on the dot which appears in the now empty spot in your hand. Play continues with the next player, who connects a tile to the tile already played, always making sure that all colours match. To rotate a tile click on it before confirming your move.
Whenever tiles touch, the colors of the connecting links must be of the same color - they must match! A gobble is a space around the Tantrix surrounded by three or more tiles.
A tile placed into a 3-sided space is 'gobbled'. Gobbles are also known as 'forced spaces'. A line of one color which passes through the tiles and eventually curves back to join itself is called a loop.
Loops do not have to be perfect circles! They can be of any shape, no matter how irregular. The connected group of tiles already played on the table is often referred to as 'the Tantrix'. The name Tantrix itself is derived from 'Tangled Tracks'. Discovery Puzzles: Your objective - build loops using all the tiles.
The difficulty increases as each new tile is added. Allow up to ten hours to complete all 28 puzzles! Tantrix Gobble: A fast- paced interactive game for up to 6 players, perfect for kids and families. About ten minutes per game. Tantrix the Game: The award-winning game of luck and strategy for players. Though the rules are simple, the tactics can be subtle and complex.
About 30 minutes per game. Tantrix Solitaire: A tricky solitaire game using 14 tiles and requiring both luck and skill. Solitaire is a great way to improve spatial skills and tile recognition. Rainbow Puzzles: The 56 tiles can also be split into five color-coded puzzles; ideal for brain training. The loop can be any closed shape provided its ends join up.
Break up the tiles, add tile 4 and make a new loop of four tiles. The color of each new tile's number shows what color loop to make tile 4 is red. Remember, the loop can be any shape as long as it is closed. Break up the tiles, add tile 5 and make a new loop of five tiles. Note that the loop is red again.
Continue as above, adding one tile at a time. Each new loop must include all tiles picked up so far and all touching links must match in color. This sequence ends at tile However, it is possible to combine any number of ten-tile Discovery sets sold separately to extend the sequence infinitely. Links of the same shape can be exchanged without affecting the overall shape of the loop. There are three different link shapes: corners, straights and bends.
Sometimes it is easier to ignore the "Match color" rule until the main loop is completed. Then go back and swap tiles to ensure that all other colors match! From tile 15 on wards there are four colors, which can make the remaining puzzles even more challenging.
The optimum number of players will depend on how much chaos you can take: more than 4 players and elbows definitely become a factor! Begin with all tiles in the bag. Take two tiles at random and place them together in the middle of the table with their colors matching. Joining tiles must always touch at least TWO other tiles see diagram , and all touching colors must match. Any new tile which can not be added directly to the Tantrix must be placed face up on a "discard" stack. Every time a gobble is filled, the top tile from the dis- card stack can be returned to the bag, or played.
Your objective is to finish the game with no tiles on the discard stack after all tiles have been played! Place any two tiles together in the middle of the ta- ble with their colors matching. Share all remaining tiles between the players, with the better players taking extra tiles. One player shouts "GO", then all players simultaneously race to connect their tiles as quickly as possible to the Tantrix, one tile at a time. There are no turns! Tiles can only be connected to the Tantrix if they touch at least TWO other tiles, and if all their colors are matching.
Whenever a player fills a gobble, they shout "Gobble! Players shout "OUT! The other players continue until all finish. You do not need to slow down or stop, just because another player shouts "Gobble".
Keep going! Rather than retaliate, it is of course better to discard your gobble tiles onto those players who are nearly out! Double gobbles can also be claimed by filling 4 - sided spaces.
So if you are lucky or very good , you may be able to discard two tiles at once onto other players. The restraint rules see the Tantrix Game do not apply in Gobble.
Double gobbles and gobbles with three links of the same color are allowed. While games with three or four players are more interactive, the two-player version is more skilful and is always used in tournaments. Each player chooses a color: red, yellow, green or blue. All colors are present in equal quantities, so no color has an advantage over another. Regular players often develop a preference and can find it hard to switch. All the tiles are placed in the bag. Each player takes a hand of six tiles at random.
The tiles are turned face up in front of each player and need to remain visible to the other players throughout the game. The player with the highest number starts, placing any tile from their hand into the center of the table. Players then take turns adding tiles, following the basic rules. Players must always have six tiles in their hand. A replacement tile must be picked up immediately after a tile has been played.
As the game progresses, gobble spaces will occur more frequently - so each player's turn becomes a three-step process of trying to fill any gobbles, then making a free move and finally trying to fill any gobbles again. Start your turn by looking for gobbles that have not yet been filled. Fill them if you can. Pick up a replace- ment each time you play a tile.
Filling one gobble often creates another, which must also be filled if possible. Select one of your six tiles and play it anywhere you like, provided you obey the basic rules and the three restraints see page It is a good idea to test your free move, and any gobbles it creates, by placing a tile close to the Tantrix.
Before your turn is over, check your tiles again in case you can fill any gobble spaces, including gobbles created by your free move. Remember to pick up a replacement each time you play a tile. If at first you find it hard to see which tiles fit gobbles, don't worry, you are not alone. But if you stick with it, we promise that spotting gobble tiles will quickly become second nature!
One way to practice, is to say "out loud" the colors of the gobble space in a clockwise direction, for example: red-blue-ye llow. There are three moves - called restraints - which are not allowed as long as tiles remain in the bag. Once all tiles are drawn, the restraints are lifted. Double gobbles are spaces surrounded by four tiles. In the diagram, tiles may not be played at X or Y.
The diagram on the right shows a gobble space at A, so tiles may not be played along X, Y or Z. The gobble at A 'controls' the rest of the side.
If your game starts to have gaps or holes in the middle of the Tantrix as often happens during Tantrix Gobble , you probably have not obeyed the three restraints correctly. An easy way to learn the rules is to play Tantrix online, where gobbles and restraints are done for you. Whoever removes the last tile from the bag announces "bag empty" and the three restraints no longer apply.
This final period of play is called the endgame. Players must still obey the basic rules, but they now can create gobbles with three links of the same color, double gobbles and place tiles along controlled sides. The game ends when all tiles have been played.
Players score one point per tile in their longest line, or two points per tile in their long- est loop. Only one line or loop per player counts. For example, a loop of 12 tiles means a score of 24 points, which wins over a line of 23 tiles. The ultimate goal is to build a loop of one color which passes through all 14 tiles. However, this is a very difficult challenge!
The intermediate objective is to build any loop with more than ten tiles. Start by turning all 14 tiles upside down in a random stack, then place the first tile face up on the table.
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